F1 2015 - PS4 - Xbox One - PC


F1 2015 for PS4 – XBox ONE & PC

For this project I was responsible for lighting Day & Night tracks with real time of day transitions. I was also responsible for Lighting and Baking assets and interior spaces such as garages using 3DS Max, Mental Ray & VRay.

During this project I was sole owner of 3 track to manage during the project responsibilities ranged from, art production and outsource vendor management.

Codemasters Birmingham
Senior Environment & Lighting Artist
June 2015