Rift – Concept Art

For
Eidos
Description

I worked in a small team putting together a concept environment for a potential project for Eidos. Unfortunatly the project didn’t go further than this concept art. I was responsible for Lighting, Modelling and texturing. This project allowed me to dynamicallly light the scene as there was moving lights and lightening weather effects to create a scary atmospher.

Type
Lighting, Modelling and Texturing